While we customized syntax in the tour & sandbox to closely match familiar languages, the way code is rendered is totally configurable: the underlying ASTs are passed through a rendering layer with keywords/symbols/etc populated. So adding new syntaxes is pretty easy. We will add those to the list!
Also worth mentioning is that right now renderers are defined by us as part of the webapp, but ultimately they will be loaded as isomorÆ’ code, allowing users of the platform to design and share new ways to interact with code.
While we customized syntax in the tour & sandbox to closely match familiar languages, the way code is rendered is totally configurable: the underlying ASTs are passed through a rendering layer with keywords/symbols/etc populated. So adding new syntaxes is pretty easy. We will add those to the list!
Also worth mentioning is that right now renderers are defined by us as part of the webapp, but ultimately they will be loaded as isomorÆ’ code, allowing users of the platform to design and share new ways to interact with code.