| > They have experience with their problem solving style, they don't have experience with every problem solving style, or even necessarily with my problem solving style. You can't infer much from that, and certainly not that typing is "not great when prototyping". I tend to grant the first person who states their opinion in absolutes the nicety of automatic insertion of "it is my opinion/experience that," because this is what they usually mean. Countering absolutes with absolutes is just confusing to me, so sorry for any misunderstanding. > but to think you've captured anything meaningful or coherent without type checking is bizarre I want to say "speak for yourself" here---this is rather dogmatic. Sometimes I use a formal type system, sometimes I don't, and yet in both cases I somehow manage to produce working programs. Sure, a computer-checkable type system is nice to have and gives me peace of mind when I use one, but I believe formal type systems are a posteriori describing particular safe ways of manipulating data out of all the possible ways of manipulating data. Is in inconceivable that a programmer can check their types manually, using an ad hoc intuitive type system? > but those partial solutions only come together in a coherent whole if they're typed. Otherwise they likely won't mesh well, and you're left with a mishmash of partial solutions, not a solution. Check your types: "If they are not typed, they won't come together into a coherent whole because they likely won't mesh well." Truthfully, it sounds to me like your argument is the Fred Brooks quote about how the data structures imply the code. This is not exactly the same as having machine-checkable type systems, though such systems do force the issue. |
Sure, if you don't mind an ad-hoc, informally specified, bug-ridden, slow implementation of half of a type checker that no one but you knows (and so is "intuitive" only to you... until you read this same code 3 months later).