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exit
3221 days ago
probably because it's slow to verify and the difficulty is not readily adjustable
1 comments
SmallDeadGuy
3221 days ago
Slow to verify, sure, but difficulty is definitely easily adjustable. Just scale up the game map and number of units, suddenly you have a larger search space for navigation and more AI objects to manoeuvre, too.
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exit
3221 days ago
hmm, fair point, but i'd have to see proof that the difficulty is linearly adjustable with 256 bits of granularity
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