I think I was having trouble with string lifecycles due to how I was doing something, and at the time I didn't understand them (I'm still not super sharp on it if I'm honest) and just opted to take an easy way out. Lifecycle notation might be the one bit of Rust I find ugly, actually.
I should really revisit this little program at some point, but it's so stupidly simple and works so reliably that I haven't had the inclination to yet.
I think I was having trouble with string lifecycles due to how I was doing something, and at the time I didn't understand them (I'm still not super sharp on it if I'm honest) and just opted to take an easy way out. Lifecycle notation might be the one bit of Rust I find ugly, actually.
I should really revisit this little program at some point, but it's so stupidly simple and works so reliably that I haven't had the inclination to yet.