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by Mz
3232 days ago
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Playing games and other "frivolous" activities are a primary source of learning computer literacy for children. If you say poor kids can't play games on a public computer, you are putting them at a serious disadvantage compared to their wealthier peers, who are much more likely to have access to computers at home and generally have more computer time and latitude. You are putting an additional burden of restriction on an already disadvantaged group. Years ago, I sent my mother-in-law our old computer when we upgraded, and I made sure to include kid-friendly software on it so my very poor nieces and nephews would have reason to get on their grandmother's computer when they were at her house. I saw this as a very important element in trying to make sure they didn't wind up on the wrong side of the digital divide. At the time, computers were not nearly as central to modern life as they are currently. |
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http://www.coding2learn.org/blog/2013/07/29/kids-cant-use-co...
https://news.ycombinator.com/item?id=13506283
You'd have to curate the experience to do something that forces them to learn necessary skills. I've seen those skills dressed up as games or something on occasion. Most fun apps don't do that, though.