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by badminton1 3238 days ago
From what I saw in the API, the AI will potentially have some key advantages like more accurate micromanagement, and that can make a significant difference in a combat setting. They can try to compensate for this by throttling the number of actions per minute, but that won't compensate for extremely well-planned pixel-perfect clicks. This is a very powerful tactical advantage that can offset strategic deficiencies, if any.

Now, I would not compare SC1 bots to whatever DeepMind is going to create. SC1 bots were in their majority just rule-based bots with hand-coded strategies. DeepMind will create machine learning based bot, train it with data based on thousands if not millions of replays, and test it privately, maybe hiring a professional in the process (same they did with Fan Hui 5p), and make it play itself millions of times. It's a matter of time until they get it right and they get to pick when that time is. They will not organize a match until they feel their probability of winning is significant.