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by littlestymaar 3238 days ago
Actually I realize that my cyclist vs motorcycle analogy is better that I first thought :

You might think that a race between the winner of the last Tour de France and an automated motorcycle is a good challenge because automated driving is hard (especially with crowd running around on the road and temporary road signs for the race circuit).

But in fact it wouldn't be funny because all the motorcycle have to do is follow the cyclist during the whole race (which is not really challenging in term of self driving AI) and just sprint during the last couple dozen metters with no hope for the cyclist to win.

It might only become interesting AI-wise if you add arbitrary rules like «limit the power of the motorcycle» and/or «limit the amount of fuel to limit the number of accelerations». But you're not really doing a Man vs Machine challenge.

2 comments

That's only assuming they are competing at the same time. An average of timed trials across a pre-defined route (like TDF) would allow you to present a similar challenge to both the human & the automated motor cycle.

Couldn't an analogous structure be used to assess the AI for the SC II as well?

Disclaimer: I only know about SC. Not really a player.

What about AI's fighting each other on Starcraft 2? Will that be interesting?