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by haeffin
3238 days ago
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I don't know if I would label SC2 as continuous. I don't think anything happens to the game state at a finer granularity than tick level. So to me it seems that it's also discrete (but with the state changing 44.8 a second at default speed). I agree though that this looks more challenging for ML methods. I haven't looked at if they limit the rate of commands that the AI can issue, otherwise this will be something that can be a very big advantage to the AI once it learns to micro ... |
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