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by VikramR
3241 days ago
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It's a great question - first of all, we require very, very little(usually zero) technical integration work for games that aren't heavily dependent on steam! As far as growing our brand, we're going to use all of the typical avenues that a games company might! Twitch and Youtube influencers, physical presence at cons, and twitter/fbook/instagram. It's taken some work to get things moving, but now that we've got great games like Evoland, Cluster Truck, Redout and tumblestone, we think we've got a virtuous cycle instead of a chicken and egg problem! |
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