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by _jdams
3231 days ago
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Oh my, I've had an idea for a long time to code a procedurally generated story of some kind. Didn't know there was already an internet community doing this!!! First had the idea when I stumbled upon the game called Dwarf Fortress. |
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NaNoGenMo has been going since, like, 2013. Every year, a bunch of us get together in the issues section of a github page and discuss attempts to generate long-form narrative. (We've been able to generate passable poetry for years, but we have yet to figure out a way to get prose that remains engaging, coherent, and human-like for more than about a chapter.) There are a lot of very different techniques being used. (For instance, a couple years ago I wrote a planner that emitted debug output in the form of a first-person hardboiled heist story; somebody else that year produced a really good simulation of bad star trek fanfiction using a mixture of templating and object-oriented state tracking; somebody else made a great comic book by picking random sentences from public domain detective novels and then finding creative commons licensed photos on flickr based on tags taken from key words in those sentences and post-processing them to make them look hand-drawn.)