| Okay, I've been watching this for a few minutes, and... the 8 second delay is FAR too long. Doom is simply too interactive. You need to be able to control it in realtime. I recommend three things: - Slow the delay right down, and possibly make it adjustable via chat commands. A 500ms-1s delay is honestly going to be the best possible thing here. Yes, some players will lag too much and won't be able to play at those latencies - which is why you make it adjustable. - Show, inside the video stream, the command that is currently executing, and the username executing from. This will create a unique tuple that will allow players to figure out the sync for themselves. - A consensus system that tallies up the next key to press, TpP-style, might be a good idea. Right now everyone's fighting to cooperate because it's concatenating everyone's actions together. |