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by thehardsphere 3234 days ago
I am not certain. Theoretically, it should be better, because I think they implemented a GC algorithm similar to the one on Windows. But I have never actually run it.

It's hard to emphasize how bad the Unity Mono GC is. It's a Mark-and-Sweep garbage collector, which is like the simplest-yet-least performant approach to GC there is. Nearly every other GC in production use in other stacks is better.