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Your concern about "the right way to approach it" is getting closer to the real conflict which is not in the "way" but in what "it" is. In your mind, what is the desired goal or outcome for AI R&D? If your objectives are in medicine, cognitive science or philosophy of the mind, you might want simulations which are isomorphic to biological minds. You probably hope that AI work will provide illumination into how the mind works, or why it sometimes fails, or how to improve it. If your goals are in computing and product engineering, you want predictable, reproducible, and adaptive methods for making smarter tools on time and on budget. You may want the product to have behaviors compatible with humans (as a product feature) but you shouldn't care whether the implementation technique in any way resembles an actual human mind. Behaviorism is all that matters for a product evaluation. The design and marketing teams can take care of imbuing the product with intangible properties imagined by consumers. And honestly, if you want a biological mind, we already have techniques to build them: go find a mate, procreate, and raise your offspring. Nobody tasked to deliver a commercial AI product is actually going to want a solution that behaves like real human minds, where individual units off the same assembly line may require psychotherapy, develop self-destructive habits, or worse slip through QA with an undetected sociopathy or psychopathy which creates a manufacturer liability. Some of us old school engineering types may harbor a disdain for the current neural net renaissance because it feels a little too black box to us. Deep down, we'd prefer a tool-building tool that had more directly visible logic and rules in it, because we tend to believe (rightfully or not) that such a method is more amenable to engineering practices and iterative designs. But, the risk in this mindset is in forgetting that even complex, logical systems can exhibit emergent properties and chaotic behavior. We probably need to engage in more statistical methods whether we like it or not... |