|
|
|
|
|
by lowpro
3251 days ago
|
|
I was thinking about this just yesterday, and wondering if python could be taught in game like ComputerCraft uses Lua, except for python. Maybe certain object/data types could have a physical presence like a database could be a shelf, and hooking them up physically would create a real database will multiple tables that could be interacted with in the game. I was thinking about this more in the sense of actually helping me model applications instead of teaching, as it would just be more fun to work with. Does anyone else have interest? Another way of thinking about this could be like a library with bookshelves in game that you can actually walk though, and program an in game robot to get certain books when you want certain things (querying), and it could help visualize how a database and application were set up and working together. |
|