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by GuiA
3257 days ago
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> If you've ever seen anything else designed by evolution, you'll know it generally tends to be a grab-bag of weird tricks all combined together in a way that somehow works. We don't know what all the tricks are, nor which are necessary or sufficient to create human-like intelligence. That is precisely the core of my interrogation. The papers mentioned in the article seem to be about "hand designing" the weird tricks; shouldn't the goal be to build a system that enables the emergence of these weird tricks without involving human design? |
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It depends on your goals - if your goal is to build a system that can perform smart actions (e.g. build/simulate something comparable to a brain), then that's not required (it may happen to be useful, or not); if your goal is to build a system that can create and build systems that can perform smart actions (e.g. build/simulate something comparable to the evolution process of an intelligent species) then it should.