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by exception
5834 days ago
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I try to follow a simple rule.. Leave the code in a better state than I found it. Every time I submit a revision I try to include a change which improves an area of the code outside of my main focus. By doing this I am constantly improving and re-learning parts of the codebase that otherwise become moldy. So, A typical checking might be something like... Add ability for animation tracks to play in reverse.
Add missing null reference check to CalculateWorldTransform
Improve per of serializer by 10% (avoid string parse for main line case)
BUGFIX #1087: Keyboard input delayed by one frame Basically, I try to make refactoring/improvements an ongoing part of development rather than a chore. |
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