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by ekianjo 3251 days ago
It's far from being a single variable here. WHen you talk about games, it's not just about the drivers, it's about what graphics API used as well, and how well the engine is optimized to run on OpenGL in the first place. Most engines are made with DirectX in mind so any quick port to OpenGL will lead to worse performance regardless of driver quality.
1 comments

To be honest, I can put up with the less than graphics. What really got me was the regular hangs that would happen. I spent a fairly long time trying out different things to debug it, and eventually reported the hangs to the DRM list. While they were helpful, their answer was to update my kernel. It worked, but I am not comfortable having to run at head just to play old video games.