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I can understand the historical requirements for alignment, the necessary transistors, what not. But, much like branch-delay slots, there is no modern reason to expose this to the programmer. Of course, I gave an exception to atomics, but if you will, they're like memory-mapped communication, and now that all I/O is memory-mapped, with no concept of ports, the (ordering) semantics of memory access becomes really important. I'm also the weirdo that feels process isolation, memory management, and I/O mechanisms need a rethink. But that's something that would take me forever to get into. One thing I will say, though, is alignment issues "infect" everything. Assume your architecture doesn't allow misaligned access. Now, all your data has to be naturally aligned. Your structs now have to be aligned to the alignment of the largest sub-structure within them. This is all because code is alignment sensitive. Given a pointer to a struct, generic code is unnecessarily larger. Any why would we care? Communication, of course. If we're exchanging data between systems then idiosyncrasies such as this suddenly become globally visible. Endian-ness must be little. Byte-aligment a non-issue, and network-bit order should be from bit zero up, with any upper layer need, say for cut-through forwarding, expressed as a data ordering requirement, so for example an IP4 address is not a blind 32-bit word, but specifies the structure of those 32-bits. |
Practically speaking, the world is not going to converge on a single endianness or on a no-alignment-restrictions setup any time soon, so we have to deal with the world as it is. If you're programming in a sensible high-level language, it will deal with this kind of low-level nit for you. If you're programming in a low-level language (like C), well, I think you wouldn't be doing that if you didn't have fun at some level in feeling like you had a mastery of the low-level nits :-)