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by phkahler
3268 days ago
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I used to dabble in real-time ray tracing. My box is from 2005 though so it was never really great. These chips should easily do moderate complexity scenes at 720p and 60fps, and that's just an 8 core. Figure 1080p 60fps with 16 cores. But then we'll go 4K and turn on a lot more features and slow it down to a crawl again... |
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I've tried the Real Time Path-traced Quake 2 that's implemented with GPU shaders https://amietia.com/q2pt.html and it's… not fast and grainy.