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by OOPMan
3270 days ago
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5 million concurrent users is great and all, but it would be nice if Discord could work out how to use WebSockets without duplicating sent messages. This seems to happen a lot when you are switching between wireless networks (E.g. My home router has 2Ghz and 5Ghz wireless networks) or when you're on mobile (Seems to happen regularly, even if you're not moving around). It's terribly annoying though and makes using the app via the mobile client to be very tedious. |
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