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by billconan
3266 days ago
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I made a sample code to place a 3D sphere with ARkit. it differs from the official demo by detecting not only horizontal surfaces, but also feature points (for example, vertical walls). But so far I wasn't able to achieve the same kind of accuracy as shown by the ruler video and few other demos. The ARKit api is very simple, I don't know what else I can do to improve the accuracy. |
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Also note that since ARKit identifies points from image features, stickiness will be improved with areas that have a lot of texture, like a wood table.
I’ve been experienmenting with ARKit to see where it works and where it fails, it does terrible if you use it in a car. Try it! That’s shows that Apple relies so much on the motion data on the phone.
Message if me if anyone has any questions or interests in ARkit, love to chat :).