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by thenomad
3268 days ago
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I've been testing this tool this afternoon. It's surprisingly powerful. The scale-shifting means it's very easy to work on something at toy soldier scale, and then shift it to be an epic hall or similar. And being able to immediately visualise the space you've created in VR, without having to work on a 2D screen then throw a headset on, is a major improvement on current VR authoring. (I'm the developer of Left-Hand Path, a VR RPG that's been in production for a year or so, and so have authored rather a lot of VR content.) Blocks is obviously not trying to be a pro modeling tool, but it might still end up being useful for some professional applications. And it certainly shows just how powerful a pro modeling tool in VR could be. |
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I'm excited to get home and try this.