| I don't think they're mutually exclusive. When level 5 self-driving is available, it won't be too difficult to add a wheel back and have modes where the self-driving capability maintains safety for other drivers on the road, but allows the driver to assume some risk for their own car and personal safety. Different modes could allow the driver to accept different levels of risk to themselves and of their car, while still providing automatic protection and avoidance of other drivers on the road. Probably some more... extreme... modes could require posting a bond with the insurance company or government to cover personal injury. If someone doesn't mind risking their car (collision insurance would no longer apply in these modes), and can pay for any injuries they sustain, as long as they aren't risking other people's health and safety, the computer could let them drive how they want, within certain risk limits. I'm not so sure people will bother, though. Once car-to-car transponders are mandatory, creating an intelligent grid of vehicle awareness, what fun is it to zoom around other cars as if they're stationary if they know you're coming? I don't believe people want the actual risk associated with aggressive driving. They just want to beat other drivers. Computer games should take up most of the slack. Even really simple games like Race The Sun offer plenty of adrenaline and reflex development with no actual risk. If you want actual (substantial) risk, go rock climb above your ability, or skydive without a reserve chute. |