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by mayoff
5839 days ago
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Desktop monitor resolution is still at ~100dpi because no desktop OS has solved the scalable UI problem satisfactorily. The OSes have some attempts at support for UI scaling, but none works well enough to run all of the popular software decently at 200dpi. Contrast that with iOS. I only have a handful of non-built-in apps, but they all work perfectly on my iPhone 4, none look worse, and all but the graphics-intensive games look better. I haven't seen any reports yet of software that doesn't scale properly on the iPhone 4. Apple's tight control of the iOS software marketplace may be a key factor in this success. They may have privately checked a large amount of the software submitted to the app store, and rejected apps which failed to scale properly. |
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I'm under the impression this isn't a problem. Scaling is a problem when you have bitmap images and try to scale from - say - an iPhone to an iPad. But on desktops, monitors aren't growing in size by a factor of ~2.77.
If you leave the screen size the same but increase the DPI, bitmaps will look exactly the same. They might seem visually out-of-place next to crisper UI elements. Is that what you mean?