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by asher
3279 days ago
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This story reminded me to clean up a very different synth and put it on github: https://github.com/wildsparx/synthem80 Unlike NSynth, synthem80 is directed to a specific and humble goal - make early 80s-style arcade sounds. It uses a mini-language to control an engine similar to that in Pacman. For instance, the sound when Pacman eats a ghost: ./synthem80 -o eat-monster.sw 'timer(t=0.5) wav(wf=1 f=2 a=45) add(a=< b=48) nmc(wf=5 f=<)'
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