|
|
|
|
|
by anigbrowl
3286 days ago
|
|
Agreed. The texture is nice - I enjoy a low-fi sound - but the fun of sound engineering is building your own signal paths to modulate or destroy sound interactively. The more abstracted the sound generation method, the more of a toy and the less of a tool it is, because the rising non-linearities make it increasingly difficult to pursue a specific objective. This has alway sbeen a limiting factor for FM, where undirected noodling can certainly yield interesting results, but not very controllable ones beyond3 or 4 operators. I do think it's interesting and valuable work. But it's worth bearing in mind that there's no shortage of great resynthesis tools already, and that musicians are besieged with offers from technologists for Sounds! That! Have! Never! Been! Possible! Before! While you can always rely on Jordan Rudess to provide a celebrity endorsement to the keyboard collector crowd, most hobbyist musicians eventually get over chasing novelty and end up reducing their equipment load to a smaller number of really well-engineered devices or software tools that they really like and get to know inside out. |
|