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by ido
5847 days ago
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I never studied anything game-industry specific (I was a math major) & I'm working as a game developer now (albeit in a small company that does casual games, not EA and their ilk) and only worked in 'normal' programming jobs before that (doing mostly semantic-web and "enterprise" stuff). Of the ~20 people working here only one (the youngest and most junior, probably also earns a lot less than most of us) studied in a games-specific program. I think many people here don't have a degree or have one in an unrelated field (I have yet to find a CS-program graduate, the ones I know of mostly studied stuff like physics and math). What you refer to might be AAA specific, or just untrue. |
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In much of Games Development there is a greater focus on optimization and efficiency, the programming is a lot lower level and you need to be able to squeeze as much as you can out of the hardware. All the Games Developers I have worked for and interviewed for always look for certain skills, like pointer arithmetic and bit manipulation, that might not be an issue if you're building a social network or e-commerce site.