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by nxcho 3302 days ago
Unreal Engine and Unity is going to have ARKit support. If your ambition is to make an AR app for both iOS and Android I suspect that one of those engines are better.

I don't believe giving ARKit to away makes sense for Apple at all. It is, from what I can see, a pretty advanced technology and widespread adoption of it on other platforms will not help them selling more iPhones.

1 comments

Of course it makes sense and of course it will help sell phones.

This only works on iPhones/iPads with the A9 or A10 chip. Which means that if you want to use AR then you need to upgrade from your iPhone 6. It also will create a suite of AR apps which only run on iOS.

From what I looked up based on the processors it would be the 6S, the 7, the new one this fall, all iPad pros, and the 2017 iPad.
It says on the page ARKit only runs on A9/A10:

https://developer.apple.com/arkit/

Oops, you're right, not the iPhone 6. I've edited the comment to fix it.
I see no reason it wouldn't work on the SE too, as it uses the same camera and SoC as the iPhone 6S.
Dang, missed another one. Good catch.