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by profpandit
3305 days ago
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The problem with Wavelet based compression was
since wavelet transforms were applied globally
to the whole frame at a time,
while they were suitable for still image compression
they couldn't really take advantage of motion compensation
so their applicability for video was low.
Same with fractal based techniques.
Besides, as resolutions got higher and higher
the blockiness of the 8x8 DCT became less and less a factor |
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