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by mabbo
3303 days ago
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Watch the part about the slicing of 2d world looking at the 3d objects. That slice is infinitely large in both dimensions, yet it can't see the 3D objects when they aren't in the same plane. Now apply the same analogy to our world: our 3D world is just an infinitely large 3D plane in a 4D world. When the objects aren't in our 'plane', we can't see them. |
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Edit: Didn't notice it was mentioned at the end of the comments, https://news.ycombinator.com/item?id=14472395, there's a free version linked from archive.org.