|
|
|
|
|
by zigzigzag
3309 days ago
|
|
That's completely wrong I'm afraid. ART is a standards compliant JVM and Android has supported the native development kit (NDK) for C/C++ apps for years. You can't do everything you can with the Java APIs, but you can open windows and get a GL context with it, which is all most games care about. The speed of Java is very dependent on the sophistication of the compilers used. Java will walk all over Objective-C if run on a fast server class machine with an advanced JVM like HotSpot. |
|