The Flappy Bird creator said he made $50k per day from in app ads. But he pulled the game after a short while. Said because he felt guilty for making people play all day. Would love to know the whole story behind this.
He put it back up once a lot of clones started appearing though, didn't he? The reason being that since people would play the exact same kind of game either way he might as well be the one to get the revenue?
He actually did an interview with Rolling Stone [0] where he told his "story".
[0] http://www.rollingstone.com/culture/news/the-flight-of-the-b...