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by zem
3314 days ago
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I'm a competitive scrabble player, and I suspect it will be less than a decade (and possibly well less) before we have an AI that comfortably outclasses the best human players. (It might never be "unbeatable" due to the luck factor, but it could well, e.g. win 29 games out of every 30). However, it won't affect my enjoyment of the game in any way - it's already clear that board games in general are solvable by an "explore lots of moves with many levels of lookahead" strategy; the thrill lies in the fact that humans playing across a board clearly have to use different techniques to achieve the same result, and you're competing against other humans to see who can do it best. Indeed, much of the current excitement around AI playing programs lies in the fact that computers are too slow to do the exhaustive brute force tree search either; they need a lot of very clever valuation and pruning techniques to explore more of the tree in less time. It's just a different form of cleverness than what humans do, and there is a lot of feedback between the two communities, with human players helping programmers identify good heuristics, and then computer players uncovering new possibilities for humans to incorporate into their play. |
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https://en.wikipedia.org/wiki/Maven_%28Scrabble%29