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by espadrine
3313 days ago
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> people could generate arbitrarily many self-play games I have doubts. Their TPU design may be a large factor into making matches at this level within the time limits. And at this point, some implementation details might hook into Google-specific libraries that require the ability to spawn processes in thousands of servers, which past blog posts[0] have hinted at. [0]: https://deepmind.com/blog/decoupled-neural-networks-using-sy... |
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* I find synthetic gradients super cool and I've been reading DM papers closely for hints of its use anywhere and have been disappointed how the idea doesn't appear to be going anywhere. The only followup so far has been https://arxiv.org/abs/1703.00522 which is more of a dissection and further explanation of the original paper than an extension or application.