Thanks for sharing, I'll have to digest all of it. How has your experience on the app stores been? Have you seen the conversions you were expecting? How do you plan to continue the freemium model in its web form?
I plan to keep the web version as a demo for now. It contains the first 4 levels of the game, and after you beat the 4th level it will ask if you'd like to continue to the various stores (App Store if you're on iOS, Play if you're on Android, else Steam).
My experience on the stores has been good, people who play the game seem to enjoy it. The hard part has been discovery :)
My experience on the stores has been good, people who play the game seem to enjoy it. The hard part has been discovery :)