| This looks great, haha! Shame I can't access it from the UK. It would be really interesting to read more about your thoughts on working with RN and C++ and perhaps how you did some of it. I'm currently doing the same (but with a C++ audio engine rather than image processing stuff) and I think it's an incredibly powerful combination - but I do feel like I'm making up some interop patterns as I go and there might be better ways, so would love to hear how other people use it! Broadly, I've created a "repository" singleton that stores a reference to both the React Native module instance (which gets set when I call its setup method from JS) and the C++ main class instance (which gets set when it starts up), so they can get a handle on each other (I bet there are better ways to do this, but I'm new to C++/ObjC and couldn't work out a better way to get a reference to the RN module). I'm then using RCT_EXPORT_METHOD to provide hooks for JS to call into C++ via an ObjC bridge (in an RCT_EXPORT_MODULE class), and using the event emitter to communicate back to JS (so the C++ can get the RN module instance from the singleton and call methods which emit events). I've not done anything that really pushes the bridge performance to a point where I've seen any noticeable latency/slow down caused by the interop - have you had any issues here? Like I say, I'm finding a really cool way to build apps that need the power of native code but still with the ease of RN as the GUI and some logic, and I actually quite like the separation it enforces with the communication boundary. |