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by smt88 3320 days ago
You're correct that the problem isn't necessarily technical.

Historically, the problems have been cost effectiveness and legal restrictions. Things are slowly changing, though, even if it's not necessarily reaching the big-name games.

https://techcrunch.com/2016/03/14/xbox-live-now-supports-cro...

https://www.giantbomb.com/cross-platform-multiplayer/3015-41...

http://www.mweb.co.za/games/view/tabid/4210/Article/27894/Al...