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by andrewingram
3324 days ago
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If it were just games, I think you'd be right in there being a relatively low value cap. Gaming is a huge industry, but the issue with persistent words is that to provide value, they need to have addicted users. If i'm not going to keep logging into a game, do I really care that it's supporting a huge number of users or that a tree I felled a year ago is still decaying on the floor somewhere? There's a low upper limit to how many such games an individual would be willing to invest in (a number not far off 1?). Some MMORPG players will play a few of them, but I suspect most will focus on just one. I think the real value of this tech lies in its applications outside of gaming, namely huge-scale simulations. There's plenty of opportunity for lucrative contracts with governments, academia, and R&D departments. |
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Most simulations don't work like that at all.