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by ar15saveslives
3332 days ago
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D3.js is quite low-level library, it's basically a wrapper around SVG with some sugar like animations and enter/exit/update. > Is the most apparent benefit less lines of code? Yes! With "reusable components" you don't need to write (or copypaste) a line chart over and over. From their demos: brushChart
.width(containerWidth)
.height(300)
.onBrush(function(brushExtent) {
// Do something with the brushExtent
});
brushContainer.datum(dataset).call(brushChart);
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While D3 is low level, it's in no way just a "wrapper around SVG with some sugar thrown in".
Besides the tons and tons of helpers for scales, mapping, projections, calculations and all that jazz (including the animation stuff with enter/exit etc which you did mention), it's also a whole functional concept on top of the drawing primitives.
One could theoretically even remove SVG and add another rendering backend with D3 with the same top level primitives.