Hacker News new | ask | show | jobs
by Doxin 3332 days ago
> only about 10% of the population can stand being in a VR environment between 15-30 minutes, and even then have to break.

From my personal experience it's much much higher than 10%. Just about no one who has tried my vive reported motion sickness at any length of time. Something I do commonly hear from people who have just used vr for the first time is that for a brief period after the real world seems to take on a surreal quality, but as far as I can tell that effect stops happening fairly quickly with experience.

It's quite possible that "vr-sickness" is something you get over with more experience, like how most children grow out of car sickness. In any case there's a whole bag of tricks to help with vr-sickness that haven't been commonly applied at all yet (virtual noses anyone?). The field is in its infancy and it's unfair to judge it's future by fairly small and solvable problems that only exist right now.