| It's an unimportant distinction for the purposes of this discussion. Under the law, damages have occurred, especially if someone then takes that source code and makes it public. So whether you have 2 copies or 1 copy or umpteen copies, if you've economically affected someone, you will lose that fight in court. But this is not relevant to this discussion and I think we should keep on topic. The point is this: Dylan16807 is just trying to rationalize something that he wants, which is for the source code to be public. It doesn't matter how IP differs from owning a house. It doesn't matter if it can be copied (and thank you for having the arrogance to explain that on board full of developers, btw...). None of this matters. What matters is that Blizzard paid for the creation of the code, and they're afforded protections under the law. |
It's very simple. I'm saying we should look at the upsides and downsides of each type of IP. This (20+ year old source code) is a type of IP that has no upside. Therefore while it's against the law, there's no purpose in it being against the law, and it's not immoral. Easy peasy.
> What matters is that Blizzard paid for the creation of the code, and they're afforded protections under the law.
You don't think it's possible for the IP rights given by law to have a mismatch with the IP rights that are most moral? Because this conversation thread was about what is good or bad, aka what the law should be, not what the law currently is. Of course it's against the law as it is right now. That's not the only thing to discuss.