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by scientific_ass 3337 days ago
>Make exactly one sale of an app per person, ever, regardless of the number of devices they own, how often the app has been updated since they last used it, and so on. This also teaches customers that they’re entitled to come back to a free app at any point in the future, no matter how long ago they paid for it.

And

>Ideally, make exactly one sale of an app per family. This reinforces the commodification of software; it’s to be shared around.

From a consumer perspective, I whole heartedly agree with author.

I own 3 devices, 1 is android and other 2 are Iphones. I never noticed how damaging this could be for developers to have their work sold for the price of one when most of the people use them on multiple devices.

Update part also makes sense, an application built 3 years ago has come a long way since then and have taken thousands of work hours for maintainance and updates.

2 comments

But as a consumer, what the heck am I buying? I'm not buying a physical product, I'm buying a sequence of 0 and 1. It's a license to use said app. It's not the 90's anymore where you own a CD with your program and that is your product. I cannot re-sell the "used app" when I don't use it anymore.

So if I buy the 'license' to use your app, I'm gonna be real effin pissed if I can't use it on all my devices.

Actually tying your purchase to your Apple ID is much better for the dev, because only YOU can use it. A CD with software is much easier to share with your friends.

Exactly: people are complaining about technology because it gives consumer an option to have a copy on multiple devices, but at the same time they are just taking the things that the same technology gives them, such as preventing people from reselling their copies, as some kind of a God-given right.
You aren't selling an app though, you're buying a customer.