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by Keyframe 3338 days ago
I'm just not sure it will succeed this time around (en masse). VR needs killer apps, price going down (it's not only about headset), and even more advanced tech in order to be (more) successful. Everyone's talking about headset/displays, but I can't remember anyone talking much (any) about haptics and total immersion - which would be a right and killer direction.

As for AR, we've seen Pokemon Go as a success. It was a perfect storm. Even if you disregard AR/Camera segment, one could possibly categorise geolocation segment as AR. There are AR apps for museums, but it's debatable how much of a success that is.

Have you used anything with 'hands in the air' for much time? I did use some 3D digitisers with haptic feedback before (in 3D work) and 'gorilla arms' syndrome is real.