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by BigJono 3338 days ago
>but they're better

Citation needed.

I've played a ton of AAA multiplayer games over the years. Hearthstone is hands down the worst one that I've given a fair chance to (>20-30 hours of playtime). To say that it's better than Counter-Strike (which many regard as the epitome of competetive FPS gaming and has stood the test of time in that role for almost as long as Starcraft has done the same for RTS) is an absolute joke.

1 comments

To compare a turn based CCG to a competitive FPS is an absolute joke.

To generalize your dislike of a CCG, one of Blizzard's multiple games, into an argument against GP is a joke.

Whether modders would make as positive an impact in HS as they did in Valve games is very unclear, and I say that as the author of a Hearthstone simulator and founder of a community and company heavily involved in Hearthstone modding, reverse engineering and third party tooling.

GP outright stated that Blizzard's games are better than Valve's and Bethesda's because of their strict control over quality/lack of community content.

My point is that Hearthstone is an objectively worse game than Counter-Strike is, in the same way tic-tac-toe is inferior to Chess in almost all respects. I'm not denying Hearthstone is fun, and makes a metric ton of money. I play it a reasonable amount and have spent money on it. But it's not a good game.

I don't see how providing a direct counter-example to an argument is 'generalising', but whatever.

Overwatch is a far, far better game than TF2 (also a far better comparison) and I would definitely say that one of the drivers for that is Blizzard's quality control.
Or it could be that Overwatch is 9 years newer.
You mean, that TF2 has had a 9 years headstart in improving and polishing their game's design, add more content etc?
It's hard to throw out core principles or do massive overhauls without starting over. At that point it's no longer a patch. They had many years to consider what made a game good, and what to improve on, and modernize concepts.