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by doki_pen 5850 days ago
IMHO this doesn't help at all. The core issue is that I can't make an app that runs on multiple platforms. I know that cross platform is against Apple's best interest, but I just don't care. I won't be writing Apple applications.
2 comments

I'd go so far as to argue that platform lock-in is only in a vendor's best interest in a narrow and relatively short-term way. In the long run, platform lock-in actually undermines the incentive to innovate and compete on merit. Eventually they became ripe targets for disruption and the cycle begins again. I think a rational actor with a 10-year investment horizon would want open competition to keep themselves honest.

Either way I applaud your decision.

C++ doesn't run on multiple platforms? How about Javascript? The core issue is that you choose not to make an app run on multiple platforms using the toolset that APple feels is in their best interests.

That's not a slight against either of you. Your point to Apple is that their platform will live without your app. Their point to you is that the other developers will divvy up the billion dollar cheque they're already written.