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by pandaman 3344 days ago
>A pattern I have seen too often.

And I have not seen ever. I have seen some C games (like Quake) but never worked on one. And I've been working in games since 90s.

>Sony does use C# a lot on their internal tools.

And now we are in the theretory of "console games are written on PC!!!1! So there!". Sony also uses Perl and Python on their servers and their movie studios use a lazy evaluated shader language. Does it mean games are switching to any of these soon to you?

>Nintendo uses Unity for prototyping.

And probably play Pokemon Go, also written in Unity! I see the pattern now... it's all clear.

>Microsoft and Google are using Unity and Unreal a lot for their VR work.

Listen. Unity has it's uses. If anything it keeps indies off the streets and provides artists with a way to earn a quick buck. I am not against Unity. It's just silly to imagine it has any chance competing with the traditional game industry tools. Saying so and so uses unity for something, which is not a game does not make the point I imagined you arguing here. Which is C# displacing C++ in games. Elon Musk likely uses Unity so there. Can't beat the old Musk.

But it still does not matter anything at all for the people who had been writing games in C++.