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by dkarl
3348 days ago
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offering to build (tiny! like, 5-minute one-offs!) features _just for them_ sort of blows their minds How did you manage to do that without making it impossible to add major new functionality to your app? Did you nail the basic functionality of the app from the starting gate and go straight into maintenance/feature-tweaking mode? meticulous hand-holding through the first few weeks usually convinces them to stick around This must have created some awfully high expectations from users, which is a double-edged sword. Were you able to keep up with expectations when you got enough users to sustain the business? |
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It seems worth noting that this can also be a dangerous strategy. It's really easy to fall into the trap of giving each customer exactly what they ask for, rather than learning what they actually need. If gone unchecked, this is the sort of product strategy that easily leads to disastrous results for product usability and experience.
This isn't to say that as a business you're always (or ever) better at knowing what your customers want than the customer is; but you are in a strategic position to be able to understand what similar customers are asking for, and distill that down to the core problem that needs to be solved.
I'm sure this isn't the extent that the original comment was aiming for, but it felt worth expanding on this since the whole topic is about early products getting users. A key component of that is ensuring you're building a product that people want to use.