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by astrodust
3343 days ago
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Look at the costs for developing for a VR environment ($5K+), Xbox, PS4, or literally any other platform. Android's computer requirements are more modest, but if you're a serious Android developer you'll need to have at least one of the flagship phones from every major vendor to be sure your stuff runs properly. That can mean dishing out thousands a year for the latest Android device from Samsung, Motorola, and Google itself, normally unlocked so you're not also paying for service you don't need. If all you're doing is building web sites, maybe you can hack it on a Linux desktop with Windows in a VM. Anything else requires more hardware. |
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Android has also settled to the point where I disagree on the need for multiple flagship devices (most people I know develop on a single device and use something like Device Farm to test more widely, though this doesn't work so well for game development.