|
|
|
|
|
by shmerl
3344 days ago
|
|
> That rhetoric about "the dark ages" is doing nobody any favors I'm calling it what it is. Their refusal to support Vulkan shows they intend to remain in the dark ages, and continue forcing developers to operate with balkanized non portable APIs. It's like some browser maker would refuse to support HTML and would require you to use ActiveX, Flash or whatever. |
|
Meanwhile, Microsoft is managing their profitable Windows business by supporting key app developers, including game studios, who are already happily using Direct3D. Are they going to axe it and piss off a valuable segment of developers? No.
The analogy with Flash is a pretty good one. Flash was used everywhere on the web for years and years. Then the iPhone sucked all the oxygen out of the room and Flash died.
Just like everyone switched from Flash to JavaScript so they could get their websites to run on the iPhone, maybe everyone will switch from Direct3D to Vulkan for the same reason. Flash took a long time to die. After Apple announced the iPhone would not support flash, it was five years later that YouTube stopped using it for video. And yes, there were a lot of good reasons to require Flash in the meantime, until the open web caught up.