When I was first toying with the concept, I wrote a C implementation and tried a depth-first-search AI to see what kinds of scores were possible. As I remember it, it would get 400+ scores on good runs. The best it got was over 4000, but that must have been with an extremely lucky sequence of numbers.
When I was first toying with the concept, I wrote a C implementation and tried a depth-first-search AI to see what kinds of scores were possible. As I remember it, it would get 400+ scores on good runs. The best it got was over 4000, but that must have been with an extremely lucky sequence of numbers.